This project is designed to educated students about the wide use of controls and automation in today’s society through this hands on project using a product called Fischetechnik. Fischertechnik is a complete system used to simulate controls and automation and include building blocks, sensors and motors, computer interface and programming software. Students use the knowledge gained through Fischertechnik activities and apply them to a real world problem. Students have to design and program an automatic marble sorter to simulate an automated recycling center. Students are required to sort ten marbles of two different colors into separate bins with no outside input from them. Marbles are dropped into a hopper, sensed and sorted based off of their structure and program. The project is wrapped up with a write up describing their design and how they applied what they learned.